A_DOC_003:
RESTORATION_HQ_OVERVIEW

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Overview

The main operational hub for The Restoration, designed with security and self-sufficiency as primary objectives. The base consists of five levels, with access restricted based on personnel clearance.

Level Sub-Zero (L4 Clearance Required)

Staff Lift

High-security lift connecting all levels and the surface access point. Requires biometric verification.

Tails' Workshop

The primary research and development space for Miles "Tails" Prower's engineering projects.

Eggman's Lair

Designated private workspace for Dr. Ivo "Eggman" Robotnik, used for specialized, high-clearance technological projects.

Board Meeting Room

Secure conference area reserved for Sector Heads and high-level strategy discussions.

The Archives

Houses the core database ports which Sage is an overseer of. Manages all incoming and outgoing data, updates, and maintenance protocols.

Control Room

Oversees and manages critical base systems, including power distribution and the ring projection in the Lobby.

Greenhouse Roof

A protected monitoring station providing direct oversight and controls for the main greenhouse environment.

Scrap Collection Point

A secure access terminal for the Technology sector to retrieve or deposit specialized components and raw materials.

1st Level (L1 Clearance Required)

Main floor, standard operations, and resource management.

Lobby

The main common area, serving as the central hub for mission briefings, loadout acquisition, and general survivor activity.

Lifts

Main public lifts traversing the levels. The bottommost lift serves as the secure primary entrance.

Decontamination Chambers

Mandatory decontamination area for all personnel and resources newly entering the base from the outside world.

The Greenhouse

A large, dedicated indoor plot used by the Recovery sector for regrowing essential food stock and cultivating medicinal plant life.

Kitchen & Canteen

The communal cooking space and dining hall. Survivors rotate duties to ration and prepare meals for the entire base population.

Consumables Storage & Freezer

Storage areas dedicated to perishable and non-perishable food items.

Resource Storage & Sorting Hall

Area for storing non-consumable resources, where survivors sort incoming materials based on type, condition, and usability for various sectors.

Transport Halls

A network of paths and conveyor systems used to efficiently distribute sorted resources to all applicable levels and sectors.

Boiler, Generator, Pipe Rooms

Houses the core utilities: heating, electrical power generation, and main electrical distribution through piping networks.

Computer Rooms

Computer stations for survivors under the Logistics and Technology sectors used for data entry and system oversight.

Waste Disposal

Processing and containment area for unwanted materials designated for disposal or recycling.

2nd Level (L2 Clearance Required)

Research, logistics, defense, and specialized training facilities.

Weaponry Arsenal

Secured area holding defensive and offensive equipment, maintained and tracked by the Strategy sector, for use during mission deployments.

Combat Practice Area

A designated combat range and training facility where survivors with clearance can hone defense and offense capabilities.

Biochem Lab

Research laboratory for biomedical and chemical sciences. Also serves as the primary medical bay for treating the wounded.

Mechanical Lab

Specialized research area for machinery, robotics, and automotive engineering, utilized by Technology sector personnel.

3rd Level (L1 Clearance Required)

Communitarian living.

Dormitories

The main living quarters providing housing for all base personnel and surviving communitarians.

Common Area

A designated space for survivors to socialize and rest during downtime.

4th level (L1 Clearance Required)

Communitarian living.

Dormitories

The main living quarters providing housing for all base personnel and surviving communitarians.

Nursery

Supervised and protected area for young children, managed by the Recovery sector while their guardians are on duty.

Classrooms

Educational facilities used by the Recovery sector to instruct older children and facilitate their integration into the community.

Common Area & Food Lift

A designated space for survivors to socialize and rest during downtime. Features a lift for transporting consumables from Level One.

5th Level (L3 Clearance Required)

Advanced testing and extreme threat containment.

Bio Testing Rooms

Controlled test chambers for new medicine, biomedical subjects, and potentially hazardous materials.

Machine Testing Rooms

Controlled testing environments for new technology, gadgets, and machinery, ensuring operational safety before field use.

Safe Room

A hardened and isolated command room designated for use during severe, base-threatening events or breaches.